tag:blogger.com,1999:blog-5271758952184112034.post5022918859066350750..comments2014-06-04T18:02:10.402-07:00Comments on The Laughing Owl : Delve #03 -- Another DeathBluebear Jeffhttp://www.blogger.com/profile/05171345165563779232noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5271758952184112034.post-58569964931386955592014-01-22T05:02:20.078-08:002014-01-22T05:02:20.078-08:00In the social games that I GM I allow each charact...In the social games that I GM I allow each character to start with 9 Luck. A point of Luck may be used any time a player wants to either re-roll one of his/her die rolls OR to have me re-roll one of mine.<br /><br />But each time they use Luck it lowers by one . . . and there is never any chance of regaining lost Luck . . . so they quickly learn to use Luck pretty much only in life-or-death situations.<br /><br />However for this project I've decided to play it "straight" . . . I don't have to be concerned about my players becoming attached to their characters. Yes, Conrad's death saddened me but I'm playing that the dice rule . . . so he's gone.<br /><br />Indeed I just finished playing Delve 2a (with a new group of delvers) and we not only had a death in the party, but were very close to having three! I'll try to get this delve posted in a day or two.<br /><br /><br />-- JeffBluebear Jeffhttps://www.blogger.com/profile/05171345165563779232noreply@blogger.comtag:blogger.com,1999:blog-5271758952184112034.post-42955543488446268882014-01-22T04:40:59.697-08:002014-01-22T04:40:59.697-08:00Poor Conrad! Getting attached to 1st level D&D...Poor Conrad! Getting attached to 1st level D&D/LL/LotFP/&c. characters seems to usually end in tears. Have you thought of using some sort of Fate/Luck Points system to avoid certain death?<br />Alea iactanda esthttps://www.blogger.com/profile/17951704235056042923noreply@blogger.com